[updating...]

This section is badly in need of updating.

This website will shortly be redeveloped with new content after the Lucid Dragon website is fully functional.

Games

Flash Game created for a degree module. The brief was to create a mini-game for a system similar to Nintendo's warrioware.

I created a simple game.. you have to escape from a network of caves with in a time limit. To start with this game is won by simply trial and error. For more advanced gamers, it is possible to work out where the exit will be.

3D engine for a game created in Macromedia Director. Currently this has been put together with a model of a castle and a pink block in the centre (to test collision detection).

This is really just the output of a test with world and a test object (low qual castle).

Controls are WASD (Q and E to strafe). Interaction with other objects has been added, but currently no visual output has been put in to display this. You can test the output of interaction with objects only in Director itself currently.

I intend to use this model for a future game. Once a week I will update the content of this page with the latest version.









A test image (ie. in the real game you only had 4 seconds to get out of the caves [warioware style].

Screenshot of my flash game